If you successfully create a blood-colored dye at the nearby table (which will require Weird Science 6). Paris Handler is an NPC that you can help make a blood-colored dye so she can get a Bizarre Entrance Card. People waiting to get inside the Bizarre will be in here for shelter. If you head back to the Bizarre entrance outside, you can find an encampment where Rabindranath wanders over to. Smiles, you can find a red locker to use the key on, which will reward you with a very powerful "Crossboom" assault rifle that shoots single arrows with a delayed explosion. The balloon in question can be found outside of the first battle with the El Payaso bandits, and if you check the basement past Dr. If you talked to a fortune teller named The Great Gurn in the room with the other Bizarre Hopefuls, he'll tell you to beware of a red balloon and give you a red key. This means you’ll need a Bizarre Entrance Card to find someone inside. If you decide to help the refugees, you’ll need to find a way to transport them to Colorado Springs. Carmen will begin talking to you, wondering if you’re with the smugglers. Use this on the nearby door where the refugees called out from after the fight ended. Once the battle is over with the smugglers, you can scavenge their bodies for a Smuggler’s Camp Key. You can also toss a smoke grenade to help their chances of not getting hit. Then, if you have enough AP, charge straight across to the generator. The best method of getting to the generator is to reach the half wall in front of them. If you have a level 7 mechanic in your party, they can disable the turrets by interacting with the generator. However, the limited cover forces your party together and creates a risk for enemy grenades. This gives you the advantage of range and mowing them down before they get close. You can try to use cover near the bridge so melee enemies have to run to you. This is a difficult fight primarily because of the two Light Machine Turrets that can destroy your cover. Upstairs, you can help fix some of the Ward's solar collectors with Mechanics (7) or Weird Science (4) to earn a reward from Elijah Ward. The house next to the church is home to Bellamy Ward and his father, and you can give yourself access by hacking the servitor with Nerd Stuff (5). Be wary of the booby-trapped kitchen full of mines requiring up to Explosives (6), allowing you to reach a toaster you can repair (4) for a gold toaster part. Inside the house, feel free to pick apart what's left - including the safe requiring Lockpicking (6), and Weapons Crates needing Lockpicking (4) and (5). ![]() Repair it with Nerd Stuff (3) or Mechanics (4), and it will lead you to a hidden cache outside the Wesson house. ![]() There's a busted servitor outside the church that's property of Lucia Wesson (or if you kicked her out you can claim it with Kiss Ass 6). ![]() While in Broadmoor Heights, be sure to explore for some loot opportunities. Depending on your choices, the rewards are Garage Mechanics, $100, and a Monocle. This church has a large tree outside, in the center of the road. Reyes can quickly be found near the front of Broadmoor Heights if you enter the church to the right up ahead. You can now enter Broadmoor Heights since you have permission from Gideon Reyes. Return to Gideon Reyes in Broadmoor Heights.Have a talk with Mama Cotter in Downtown Colorado Springs.Find someone in the Bizarre who can help the refugees reach Colorado Springs.Travel to the Bizarre and confront the human smugglers.Talk to Gideon Reyes in Broadmoor Heights.
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